Jerome Casey  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 35 M 11 (1) 7 (0) 7 (0) 8 (0) 4 (-1) 8 (0)B77848
Unconditional
 
Skills
Admin 0
Astrogation 0
Athletics 0
Electronics 0
Engineer 0
Gun Combat (Energy) 1
Mechanic 0
Pilot (Small Craft) 1
Science (Robotic Sciences) 0
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scout Surveyor 02
Drifter Scavenger 12
 
EducationGraduated
Merchant Academy Failed
 
Term Age History
1 18 Became a Scout (Surveyor).
1 20 When dealing with an alien race, Jerome Casey botch an opportunity to gather extra intelligence about them.
1 20 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
2 22 Continued as Scout (Surveyor).
2 23 Jerome Casey have no idea what happened to Jerome Casey – they found Jerome Casey's ship drifting on the fringes of friendly space.
3 23 Failed to qualify for Intelligence (Agent).
3 23 Became a Drifter (Scavenger).
3 24 Lightly injured, no permanent damage. Fully recovered.
4 24 Entered Merchant Academy with the Shipboard curriculum.
4 28 Dropped out of the merchant academy.
5 28 Continued as Drifter (Scavenger).
5 32 Promoted to Drifter (Scavenger) rank 1.
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