Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
21 |
Jerry Batt is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
2 |
21 |
Became a Merchant (Free Trader). |
2 |
23 |
Jerry Batt's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
23 |
Became a Agent (Intelligence). |
3 |
25 |
Jerry Batt went above and beyond the call of duty. |
3 |
27 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
4 |
27 |
Continued as Agent (Intelligence). |
4 |
28 |
Given specialist training in vehicles. |
4 |
31 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
5 |
31 |
Continued as Agent (Intelligence). |
5 |
35 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |