Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Jimmie McDadden's ship is damaged, and Jimmie McDadden have to hitch-hike Jimmie McDadden's way back across the stars to the nearest scout base. |
1 |
21 |
Gain 1 Contacts. Gain 3 Enemies. |
2 |
21 |
Failed to qualify for Field Researcher (Scholar). |
2 |
21 |
Became a Drifter (Barbarian). |
2 |
24 |
Betrayed by a friend. One of Jimmie McDadden's Contacts or Allies betrays Jimmie McDadden, ending Jimmie McDadden's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
24 |
Failed to qualify for Intelligence (Agent). |
3 |
24 |
Continued as Drifter (Barbarian). |
3 |
26 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
4 |
26 |
Failed to qualify for Scientist (Scholar). |
4 |
26 |
Continued as Drifter (Barbarian). |
4 |
29 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
29 |
Failed to qualify for Surveyor (Scout). |
5 |
29 |
Submitted to the draft. |
5 |
29 |
Became a Navy (Flight) with the new title Crewman. |
5 |
30 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
33 |
Commissioned in Navy (Flight) with the new title Ensign. |
5 |
33 |
Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant. |