Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
Lost eye or limb. Owe 1,250 for medical bills. |
2 |
22 |
Failed to qualify for Marine Support (Marine). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Scout (Courier). |
2 |
26 |
Johnnie Brown's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
29 |
Betrayed by a friend. One of Johnnie Brown's Contacts or Allies betrays Johnnie Brown, ending Johnnie Brown's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
29 |
Became a Noble (Administrator) with the new title Assistant. |
4 |
30 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
33 |
Forced to muster out. |