Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
21 |
Commanding officer takes an interest in Jonnie Sims's career. |
1 |
22 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Army (Infantry). |
2 |
25 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
2 |
25 |
Gain rebels as Enemy |
3 |
25 |
Became a Drifter (Scavenger). |
3 |
28 |
Betrayed by a friend. One of Jonnie Sims's Contacts or Allies betrays Jonnie Sims, ending Jonnie Sims's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
28 |
Failed to qualify for Ground Assault (Marine). |
4 |
28 |
Switched to Drifter (Barbarian). |
4 |
31 |
Betrayed by a friend. One of Jonnie Sims's Contacts or Allies betrays Jonnie Sims, ending Jonnie Sims's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Failed to qualify for Colonist (Citizen). |
5 |
31 |
Switched to Drifter (Wanderer). |
5 |
32 |
Jonnie Sims run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |