Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Make an unexpected connection outside Jordan Andrew's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
A series of bad deals and decisions force Jordan Andrew into bankruptcy. Jordan Andrew salvages what Jordan Andrew can. |
4 |
29 |
Failed to qualify for Law Enforcement (Agent). |
4 |
29 |
Became a Drifter (Scavenger). |
4 |
31 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
31 |
Became a Scout (Courier). |
5 |
35 |
When dealing with an alien race, Jordan Andrew botch an opportunity to gather extra intelligence about them. |
5 |
35 |
Psychologically damaged by Jordan Andrew's time in the scouts. |