Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Become leader in social movement. |
1 |
20 |
Gain an Ally and an Enemy. |
1 |
24 |
Failed as a colonist. |
2 |
24 |
Failed to qualify for Corporate (Citizen). |
2 |
24 |
Became a Drifter (Wanderer). |
2 |
26 |
Suffer from a life-threatening illness. |
3 |
26 |
Became a Rogue (Thief). |
3 |
29 |
Betrayed by a friend. One of Julius Garza's Contacts or Allies betrays Julius Garza, ending Julius Garza's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
29 |
Became a Merchant (Broker). |
4 |
30 |
A good deal ensures Julius Garza is living the high life for a few years. |
4 |
33 |
Promoted to Merchant (Broker) rank 1. |