Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
20 |
Became a Scout (Surveyor). |
2 |
22 |
Kent Beale's scout ship is one of the first on the scene to rescue the survivors of a disaster but Kent Beale fail to help. Gain an Enemy. |
2 |
22 |
Psychologically damaged by Kent Beale's time in the scouts. |
2 |
24 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
24 |
Continued as Scout (Surveyor). |
3 |
28 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
28 |
Continued as Scout (Surveyor). |
4 |
31 |
Kent Beale have no idea what happened to Kent Beale – they found Kent Beale's ship drifting on the fringes of friendly space. |
5 |
31 |
Failed to qualify for Corporate Agent (Agent). |
5 |
31 |
Became a Drifter (Barbarian). |
5 |
33 |
Suffer from a life-threatening illness. |