Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Made lifelong friends. Gain 3 Allies. |
1 |
24 |
Failed as a colonist. |
2 |
24 |
Became a Drifter (Scavenger). |
2 |
25 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
25 |
Became a Merchant (Free Trader). |
3 |
27 |
Make an unexpected connection outside Kurt Ryan's normal circles. Gain a Contact. |
3 |
29 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
29 |
Continued as Merchant (Free Trader). |
4 |
31 |
Given advanced training in a specialist field |
4 |
33 |
Promoted to Merchant (Free Trader) rank 2. |