Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Bankrupted by a rival. Gain the other trader as a Rival. |
2 |
20 |
Became a Scholar (Field Researcher). |
2 |
22 |
A rival researcher blackens Leopold Sapping's name or steals Leopold Sapping's research. Gain a Rival. |
3 |
24 |
Continued as Scholar (Field Researcher). |
3 |
25 |
A disaster leaves several injured, and others blame Leopold Sapping, forcing Leopold Sapping to leave Leopold Sapping's career. Gain a Rival. |
3 |
25 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
4 |
25 |
Failed to qualify for Enforcer (Rogue). |
4 |
25 |
Became a Drifter (Scavenger). |
4 |
26 |
Suffer from a life-threatening illness. |
5 |
26 |
Failed to qualify for Courier (Scout). |
5 |
26 |
Submitted to the draft. |
5 |
26 |
Became a Army (Infantry) with the new title Private. |
5 |
30 |
Unit is slaughtered in a disastrous battle, for which Leopold Sapping blame Leopold Sapping's commander. Gain commander as Enemy. |
6 |
30 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
30 |
Switched to Drifter (Wanderer). |
6 |
34 |
Promoted to Drifter (Wanderer) rank 1. |