Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Lionel Lambert run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Failed to qualify for Corporate (Citizen). |
2 |
21 |
Switched to Drifter (Scavenger). |
3 |
25 |
Continued as Drifter (Scavenger). |
4 |
29 |
Voluntarily left Scavenger |
4 |
29 |
Failed to qualify for Corporate (Citizen). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
31 |
Bankrupted by a rival. Gain the other trader as a Rival. |
5 |
31 |
Failed to qualify for Journalist (Entertainer). |
5 |
31 |
Switched to Drifter (Barbarian). |
5 |
34 |
Betrayed by a friend. One of Lionel Lambert's Contacts or Allies betrays Lionel Lambert, ending Lionel Lambert's career. That Contact or Ally becomes a Rival or Enemy. |