Lou Murphy  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 35 M 7 (0) 4 (-1) 9 (1) 12 (2) 11 (1) 7 (0)749CB7
Stoic, Savage, Polite
 
Skills
Animals 0
Athletics (Strength) 1
Carouse 1
Drive (Walker) 1
Mechanic 0
Profession (Worker/Polymers) 1
Recon 0
Seafarer (Personal) 1
Stealth 0
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Colonist 11
Drifter Barbarian 13
 
Name Type Affinity Enmity Power Influence Species
Melva Garza Contact 0 1 5 6 Darmine (F/29)
Melva Garza gains in power and influence.
 
Term Age History
1 18 Became a Citizen (Colonist).
1 21 Lou Murphy learn something Lou Murphy should not have – a corporate secret, a political scandal – which Lou Murphy can profit from illegally.
1 21 Gain a criminal contact.
1 22 Promoted to Citizen (Colonist) rank 1.
2 22 Voluntarily left Colonist
2 22 Became a Drifter (Barbarian).
2 25 Lou Murphy run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3 25 Failed to qualify for Corporate Agent (Agent).
3 25 Continued as Drifter (Barbarian).
3 29 Promoted to Drifter (Barbarian) rank 1.
4 29 Continued as Drifter (Barbarian).
4 32 Suffer from a life-threatening illness.
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