Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate (Citizen). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
Find valuable salvage. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 2. |
3 |
26 |
Voluntarily left Scavenger |
3 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
27 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
4 |
27 |
Failed to qualify for Line/Crew (Navy). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
31 |
A series of bad deals and decisions force Lum Ocallaghan into bankruptcy. Lum Ocallaghan salvages what Lum Ocallaghan can. |
5 |
31 |
Became a Scout (Courier). |
5 |
35 |
Lum Ocallaghan's scout ship is one of the first on the scene to rescue the survivors of a disaster but Lum Ocallaghan fail to help. Gain an Enemy. |
5 |
35 |
Lum Ocallaghan's ship is damaged, and Lum Ocallaghan have to hitch-hike Lum Ocallaghan's way back across the stars to the nearest scout base. |
5 |
35 |
Gain 5 Contacts. Gain 1 Enemies. |
5 |
35 |
Forced to muster out. |