Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Marion Fields's scout ship is one of the first on the scene to rescue the survivors of a disaster but Marion Fields fail to help. Gain an Enemy. |
1 |
19 |
Marion Fields's ship is damaged, and Marion Fields have to hitch-hike Marion Fields's way back across the stars to the nearest scout base. |
1 |
19 |
Gain 3 Contacts. Gain 1 Enemies. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Surveyor) with previous rank. |
2 |
26 |
Marion Fields's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
2 |
26 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
27 |
Marion Fields have no idea what happened to Marion Fields – they found Marion Fields's ship drifting on the fringes of friendly space. |
4 |
27 |
Became a Drifter (Wanderer). |
4 |
28 |
Find valuable salvage. |
4 |
31 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
33 |
Attempted a risky adventure and was wildly successful. |
5 |
35 |
Promoted to Drifter (Wanderer) rank 2. |