Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
21 |
Assigned to a peacekeeping role. |
1 |
22 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Cavalry (Army). |
2 |
22 |
Continued as Army (Infantry). |
2 |
23 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
3 |
23 |
Became a Agent (Intelligence). |
3 |
24 |
Accepted a deal with criminal or other figure under investigation. |
4 |
24 |
Failed to qualify for Thief (Rogue). |
4 |
24 |
Became a Drifter (Wanderer). |
4 |
27 |
Martin Matson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
27 |
Became a Noble (Administrator) with the new title Assistant. |
5 |
30 |
Martin Matson make an alliance with a powerful and charismatic noble, who becomes an Ally. |
5 |
31 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
6 |
31 |
Continued as Noble (Administrator). |
6 |
32 |
Become deeply involved in politics on Martin Matson's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
6 |
35 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |