Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Attacked by enemies and injured. |
1 |
22 |
Lightly injured, no permanent damage. Fully recovered. |
1 |
22 |
Gain Enemy if Merrill Bartley don't already have one. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Survived a risky adventure but gained nothing. |
3 |
26 |
Voluntarily left Wanderer |
3 |
26 |
Failed to qualify for Worker (Citizen). |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
30 |
Gained a contact. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
32 |
Attacked by enemies that Merrill Bartley easily defeat. |
4 |
32 |
Gain Enemy if Merrill Bartley don't already have one. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 1. |