Term |
Age |
History |
---|
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
22 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
1 |
22 |
Gain rebels as Enemy |
2 |
22 |
Failed to qualify for Intelligence (Agent). |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
26 |
Amnesia. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
28 |
Attacked by enemies and injured. |
3 |
28 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
28 |
Gain Enemy if Mervin Miller don't already have one. |
3 |
30 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
4 |
30 |
Voluntarily left Barbarian |
4 |
30 |
Failed to qualify for Worker (Citizen). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Scout (Surveyor). |
4 |
31 |
Spend several years jumping from world to world in Mervin Miller's scout ship. |
4 |
34 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |