Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Spend several years jumping from world to world in Michael Gray's scout ship. |
1 |
22 |
Forced to muster out. |
2 |
22 |
Failed to qualify for Artist (Entertainer). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Switched to Scout (Explorer) with previous rank. |
2 |
24 |
Michael Gray's scout ship is one of the first on the scene to rescue the survivors of a disaster but Michael Gray fail to help. Gain an Enemy. |
2 |
24 |
Psychologically damaged by Michael Gray's time in the scouts. |
3 |
26 |
Voluntarily left Explorer |
3 |
26 |
Became a Entertainer (Journalist). |
3 |
28 |
An investigation, tour, project or expedition goes wrong, stranding Michael Gray far from home. |
4 |
28 |
Became a Noble (Dilettante) with the new title Wastrel. |
4 |
32 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |