Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
20 |
Failed to qualify for Corporate Agent (Agent). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
22 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
22 |
Switched to Citizen (Corporate). |
3 |
26 |
A revolution, attack or other unusual event throws Micheal Boyd's life into chaos, forcing Micheal Boyd to leave the planet. |
4 |
26 |
Became a Merchant (Broker). |
4 |
29 |
Imperial trade restrictions force Micheal Boyd out of business. |
5 |
30 |
Continued as Merchant (Broker). |
5 |
34 |
Promoted to Merchant (Broker) rank 1. |