Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Surveyor (Scout). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Morris Moore run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
19 |
Became a Noble (Dilettante) with the new title Wastrel. |
2 |
20 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
23 |
Continued as Noble (Dilettante). |
3 |
27 |
Become deeply involved in politics on Morris Moore's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
4 |
27 |
Continued as Noble (Dilettante). |
4 |
29 |
Political manoeuvrings usurp Morris Moore's position. Gain a Rival. |
4 |
31 |
Promoted to Noble (Dilettante) rank 1. |
5 |
31 |
Continued as Noble (Dilettante). |
5 |
33 |
Morris Moore manipulate and charm Morris Moore's way through high society. Gain a Rival and an Ally. |