Agent Nat Gregory  

Species Age Sex Str Dex End Int Edu SocUPP
Dolphin, Imperium 35 M 9 (1) 10 (1) 7 (0) 4 (-1) 6 (0) 1 (-2)9A7461
Picky, Flabby arms, Prosperous
 
Skills
Athletics 0
Deception 1
Drive 0
Electronics 0
Flyer (Grav) 1
Gun Combat 0
Investigate 1
Medic 1
Melee (Blade) 1
Melee (Natural) 1
Profession (Sports) 0
Science (Robotic Sciences) 0
Stealth 0
Tactics (Military) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Dolphin Military Guardian 13
Agent Intelligence Agent13
 
Term Age History
1 12 Became a Dolphin Military (Guardian).
1 14 Participate in a major sea battle
2 16 Attempted to change assignments.
2 16 Failed to qualify for Underwater Commando (Dolphin Military).
2 16 Continued as Dolphin Military (Guardian).
2 18 Commanding officer takes an interest in Nat Gregory's career.
2 20 Promoted to Dolphin Military (Guardian) rank 1.
3 20 Attempted to change assignments.
3 20 Failed to qualify for Sea Patrol (Dolphin Military).
3 20 Continued as Dolphin Military (Guardian).
3 23 An ambitious planetary operation goes badly wrong leaving Nat Gregory beached ashore without functional protective gear. Dehydration and skin damage requires lengthy recovery.
4 23 Became a Agent (Intelligence).
4 26 Befriended by a senior agent.
4 27 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
5 27 Continued as Agent (Intelligence).
5 30 Rewarded for a successful mission.
6 31 Continued as Agent (Intelligence).
6 32 Nat Gregory's work ends up coming home with Nat Gregory, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
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