Term |
Age |
History |
---|
1 |
12 |
Became a Dolphin Military (Guardian). |
1 |
14 |
Participate in a major sea battle |
2 |
16 |
Attempted to change assignments. |
2 |
16 |
Failed to qualify for Underwater Commando (Dolphin Military). |
2 |
16 |
Continued as Dolphin Military (Guardian). |
2 |
18 |
Commanding officer takes an interest in Nat Gregory's career. |
2 |
20 |
Promoted to Dolphin Military (Guardian) rank 1. |
3 |
20 |
Attempted to change assignments. |
3 |
20 |
Failed to qualify for Sea Patrol (Dolphin Military). |
3 |
20 |
Continued as Dolphin Military (Guardian). |
3 |
23 |
An ambitious planetary operation goes badly wrong leaving Nat Gregory beached ashore without functional protective gear. Dehydration and skin damage requires lengthy recovery. |
4 |
23 |
Became a Agent (Intelligence). |
4 |
26 |
Befriended by a senior agent. |
4 |
27 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
5 |
27 |
Continued as Agent (Intelligence). |
5 |
30 |
Rewarded for a successful mission. |
6 |
31 |
Continued as Agent (Intelligence). |
6 |
32 |
Nat Gregory's work ends up coming home with Nat Gregory, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |