Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Ground Assault (Marine). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
19 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Voluntarily left Cavalry |
2 |
22 |
Became a Marine (Star Marine) with the new title Marine. |
2 |
23 |
A mission goes wrong; Nat Paterson and several others are captured and mistreated by the enemy. Gain Nat Paterson's jailer as an Enemy. |
3 |
23 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
26 |
Advanced training in a specialist field. |
3 |
27 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
27 |
Continued as Agent (Law Enforcement). |
4 |
28 |
Hard times caused by a lack of interstellar trade costs Nat Paterson's job. |
5 |
28 |
Failed to qualify for Flight (Navy). |
5 |
28 |
Became a Drifter (Scavenger). |
5 |
30 |
Betrayed by a friend. One of Nat Paterson's Contacts or Allies betrays Nat Paterson, ending Nat Paterson's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
32 |
Promoted to Drifter (Scavenger) rank 1. |