Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Scientist (Scholar). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Encounter a Psionic institute. |
1 |
19 |
Tested for psionic powers |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
2 |
24 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
26 |
Promoted to Psion (Psi-Warrrior) rank 1. |
3 |
26 |
Continued as Psion (Psi-Warrrior). |
3 |
27 |
Gift causes a former ally to turn on Neal Hart and betray Neal Hart. One Ally or Contact becomes an Enemy. |
4 |
27 |
Failed to qualify for Physician (Scholar). |
4 |
27 |
Returned to Drifter (Wanderer). |
4 |
30 |
Severely injured. Fully recovered. Owe 12,500 for medical bills. |
5 |
30 |
Failed to qualify for Broker (Merchant). |
5 |
30 |
Switched to Drifter (Scavenger). |
5 |
31 |
Neal Hart run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
31 |
Failed to qualify for Broker (Merchant). |
6 |
31 |
Submitted to the draft. |
6 |
31 |
Became a Army (Cavalry) with the new title Private. |
6 |
34 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
6 |
34 |
Gain rebels as Enemy |