Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Newton Peterson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
19 |
Became a Scout (Surveyor). |
2 |
20 |
Moved to a new world. |
3 |
23 |
Continued as Scout (Surveyor). |
3 |
24 |
Newton Peterson's scout ship is one of the first on the scene to rescue the survivors of a disaster but Newton Peterson fail to help. Gain an Enemy. |
3 |
24 |
Newton Peterson's ship is damaged, and Newton Peterson have to hitch-hike Newton Peterson's way back across the stars to the nearest scout base. |
3 |
24 |
Gain 6 Contacts. Gain 3 Enemies. |
4 |
27 |
Continued as Scout (Surveyor). |
4 |
31 |
Spend several years jumping from world to world in Newton Peterson's scout ship. |
5 |
31 |
Attempted to change assignments. |
5 |
31 |
Switched to Scout (Explorer) with previous rank. |
5 |
34 |
Birth or Death involving a family member or close friend. |
5 |
35 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |