Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
Befriend a useful ally in one sphere. Gain an Ally. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
23 |
A good deal ensures Pa-we-kab Waebwab is living the high life for a few years. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
30 |
Gained a contact. |
3 |
30 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
30 |
Voluntarily left Free Trader |
4 |
30 |
Became a Scout (Surveyor). |
4 |
34 |
Pa-we-kab Waebwab's scout ship is one of the first on the scene to rescue the survivors of a disaster but Pa-we-kab Waebwab fail to help. Gain an Enemy. |
4 |
34 |
Pa-we-kab Waebwab's ship is damaged, and Pa-we-kab Waebwab have to hitch-hike Pa-we-kab Waebwab's way back across the stars to the nearest scout base. |
4 |
34 |
Gain 2 Contacts. Gain 1 Enemies. |