Scout Park Cheyne  

Species Age Sex Str Dex End Int Edu SocUPP
Libert 35 M 6 (0) 10 (1) 7 (0) 4 (-1) 4 (-1) 8 (0)6A7448
Overly wide-set nostrils, Unreceptive
 
Skills
Astrogation 1
Diplomat 1
Drive 0
Electronics (Comms) 1
Gun Combat 0
Mechanic 0
Pilot 0
Profession (Worker) 0
Steward 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 02
Merchant Merchant Marine Crewman01
Scout Surveyor Scout12
 
Name Type Affinity Enmity Power Influence Species
Janet Pettitt Rival 2 3 2 1 Libert (F/48)
 
Term Age History
1 18 Failed to qualify for Merchant Marine (Merchant).
1 18 Became a Drifter (Scavenger).
1 20 Find valuable salvage.
2 22 Continued as Drifter (Scavenger).
2 24 Drafted into Merchant Marine
3 26 Became a Merchant (Merchant Marine) with the new title Crewman.
3 27 A series of bad deals and decisions force Park Cheyne into bankruptcy. Park Cheyne salvages what Park Cheyne can.
4 27 Failed to qualify for Courier (Scout).
4 27 Submitted to the draft.
4 27 Became a Scout (Surveyor).
4 29 Park Cheyne spend a great deal of time on the fringes of Charted Space.
4 29 Park Cheyne inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
4 31 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
5 31 Continued as Scout (Surveyor).
5 32 Spend several years jumping from world to world in Park Cheyne's scout ship.
5 35 Forced to muster out.
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