Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Attacked by enemies that Pat Beale easily defeat. |
1 |
22 |
Gain Enemy if Pat Beale don't already have one. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Betrayed by a friend. One of Pat Beale's Contacts or Allies betrays Pat Beale, ending Pat Beale's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
26 |
Became a Scout (Explorer). |
3 |
30 |
When dealing with an alien race, Pat Beale have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
4 |
30 |
Continued as Scout (Explorer). |
4 |
33 |
Pat Beale inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |