Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
19 |
Join homeworld’s celebrity circles |
1 |
22 |
Promoted to Entertainer (Performer) rank 1. |
2 |
22 |
Voluntarily left Performer |
2 |
22 |
Failed to qualify for Merchant Academy. |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
23 |
Phil McIntire run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
23 |
Failed to qualify for Colonist (Citizen). |
3 |
23 |
Switched to Drifter (Scavenger). |
3 |
27 |
Find Ancient Technology. |
4 |
27 |
Continued as Drifter (Scavenger). |
4 |
31 |
Find valuable salvage. |
4 |
31 |
Forced to muster out. |
5 |
31 |
Became a Scout (Explorer). |
5 |
35 |
Spend several years jumping from world to world in Phil McIntire's scout ship. |
5 |
35 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |