Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
21 |
Became a Merchant (Broker). |
2 |
25 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
25 |
Became a Drifter (Scavenger). |
3 |
28 |
Phil Sim run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
28 |
Became a Army (Infantry) with the new title Private. |
4 |
32 |
Surrounded and outnumbered by the enemy, Phil Sim hold out until relief arrives. |
4 |
32 |
Commissioned in Army (Infantry) with the new title Lieutenant. |
4 |
32 |
Promoted to Army (Infantry) officer rank 2 with the new title Captain. |