Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
Hard times caused by a lack of interstellar trade costs Pink Griffin's job. |
2 |
22 |
Became a Citizen (Worker). |
2 |
23 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
23 |
Failed to qualify for Pirate (Rogue). |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
25 |
Pink Griffin run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
25 |
Failed to qualify for Corporate (Citizen). |
4 |
25 |
Switched to Drifter (Wanderer). |
4 |
28 |
Suffer from a life-threatening illness. |
5 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
31 |
A sudden war destroys Pink Griffin's trade routes and contacts, forcing Pink Griffin to flee that region of space. |
5 |
31 |
Gain rebels as Enemy |
6 |
31 |
Switched to Drifter (Barbarian). |
6 |
35 |
Promoted to Drifter (Barbarian) rank 1. |