Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Spend several years jumping from world to world in Price Carnall's scout ship. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Surveyor) with previous rank. |
2 |
23 |
Moved to a new world. |
2 |
26 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scout (Explorer) with previous rank. |
3 |
27 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
27 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
28 |
Price Carnall join a gambling circle on board. |
5 |
31 |
Attempted to change assignments. |
5 |
31 |
Failed to qualify for Line/Crew (Navy). |
5 |
31 |
Continued as Navy (Engineer/Gunner). |
5 |
33 |
Display heroism in battle, saving the whole ship. |
5 |
35 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
5 |
35 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |