Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
22 |
Become leader in social movement. |
1 |
22 |
Gain an Ally and an Enemy. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Scout (Explorer). |
2 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
23 |
Price Perry have no idea what happened to Price Perry – they found Price Perry's ship drifting on the fringes of friendly space. |
3 |
23 |
Became a Drifter (Barbarian). |
3 |
27 |
Price Perry run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
27 |
Became a Merchant (Broker). |
4 |
31 |
Make an unexpected connection outside Price Perry's normal circles. Gain a Contact. |
4 |
31 |
Promoted to Merchant (Broker) rank 1. |
5 |
31 |
Continued as Merchant (Broker). |
5 |
33 |
Make an unexpected connection outside Price Perry's normal circles. Gain a Contact. |
5 |
35 |
Promoted to Merchant (Broker) rank 2. |