Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Free Trader (Merchant). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
20 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
Moved to a new world. |
2 |
24 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
24 |
Voluntarily left Merchant Marine |
3 |
24 |
Switched to Drifter (Wanderer). |
3 |
26 |
Suffer from a life-threatening illness. |
4 |
26 |
Failed to qualify for Courier (Scout). |
4 |
26 |
Returned to Drifter (Scavenger). |
4 |
29 |
Attacked by enemies and injured. |
4 |
29 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
29 |
Gain Enemy if Ransom Beck don't already have one. |
4 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
30 |
Continued as Drifter (Scavenger). |
5 |
31 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
31 |
Became a Scholar (Field Researcher). |
6 |
32 |
Make a breakthrough in Ransom Beck's field. |
6 |
35 |
Promoted to Scholar (Field Researcher) rank 1. |