Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
22 |
Join a social movement. |
1 |
22 |
Graduated. Gain an rival who is upset that Reid Steen left the community. |
2 |
22 |
Failed to qualify for Star Marine (Marine). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
26 |
Risk Reid Steen's fortune on a possibility lucrative deal and win. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Reid Steen's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
34 |
Attacked by enemies that Reid Steen easily defeat. |
4 |
34 |
Gain Enemy if Reid Steen don't already have one. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 1. |