Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
19 |
Contacted by an underground psionic group. |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
22 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
2 |
26 |
Rolla Thompson is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
3 |
26 |
Failed to qualify for Pirate (Rogue). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
27 |
Attacked by enemies that Rolla Thompson easily defeat. |
3 |
27 |
Gain Enemy if Rolla Thompson don't already have one. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
31 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
5 |
31 |
Failed to qualify for Free Trader (Merchant). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
32 |
Rolla Thompson's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
35 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |