Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
When dealing with an alien race, Royce Hunniford botch an opportunity to gather extra intelligence about them. |
1 |
22 |
Royce Hunniford's ship is damaged, and Royce Hunniford have to hitch-hike Royce Hunniford's way back across the stars to the nearest scout base. |
1 |
22 |
Gain 2 Contacts. Gain 1 Enemies. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
Royce Hunniford's ship is ambushed by enemy vessels. Royce Hunniford successfully ran to the jump point. |
3 |
26 |
Voluntarily left Courier |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
27 |
Royce Hunniford do not know what happened to Royce Hunniford. There is a gap in Royce Hunniford's memory. |
4 |
27 |
Became a Entertainer (Performer). |
4 |
28 |
Gain a patron in the arts. Gain an Ally |
5 |
31 |
Continued as Entertainer (Performer). |
5 |
32 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
5 |
35 |
Forced to muster out. |