Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Psychologically damaged by Ruben Coleman's time in the scouts. |
2 |
20 |
Became a Entertainer (Artist). |
2 |
22 |
An investigation, tour, project or expedition goes wrong, stranding Ruben Coleman far from home. |
3 |
22 |
Failed to qualify for Star Marine (Marine). |
3 |
22 |
Became a Drifter (Scavenger). |
3 |
24 |
Gained a contact. |
4 |
26 |
Voluntarily left Scavenger |
4 |
26 |
Became a Noble (Dilettante) with the new title Wastrel. |
4 |
29 |
Become deeply involved in politics on Ruben Coleman's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
5 |
30 |
Attempted to change assignments. |
5 |
30 |
Switched to Noble (Administrator) with the new title Assistant and previous rank. |
5 |
31 |
Ruben Coleman manipulate and charm Ruben Coleman's way through high society. Gain a Rival and an Ally. |
5 |
34 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |