Crewman Sammie Hall  

Species Age Sex Str Dex End Int Edu SocUPP
Irhadre 35 M 7 (0) 6 (0) 10 (1) 12 (2) 9 (1) 4 (-1)76AC94
Inept, Always has wind-swept hair
 
Skills
Animals 0
Athletics (Endurance) 1
Carouse 0
Drive 0
Electronics 0
Language 0
Melee (Blade) 1
Persuade 1
Seafarer 0
Stealth 0
Streetwise 0
Survival 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 12
Merchant Merchant Marine Crewman02
 
Name Type Affinity Enmity Power Influence Species
Alphonso Commins Rival 1 2 1 4 Yilean (M/80)
 
Term Age History
1 18 Became a Drifter (Barbarian).
1 20 Attacked by enemies and injured.
1 20 Nearly killed. Owe 17,500 for medical bills.
1 20 Gain Enemy if Sammie Hall don't already have one.
1 22 Promoted to Drifter (Barbarian) rank 1.
2 22 Continued as Drifter (Barbarian).
2 26 Betrayed by a friend. One of Sammie Hall's Contacts or Allies betrays Sammie Hall, ending Sammie Hall's career. That Contact or Ally becomes a Rival or Enemy.
3 26 Became a Merchant (Merchant Marine) with the new title Crewman.
3 28 Good fortune
4 30 Continued as Merchant (Merchant Marine).
4 33 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
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