Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Find Ancient Technology. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Attacked by enemies that Sammie Knight easily defeat. |
2 |
26 |
Gain Enemy if Sammie Knight don't already have one. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
27 |
Betrayed by a friend. One of Sammie Knight's Contacts or Allies betrays Sammie Knight, ending Sammie Knight's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Entertainer (Performer). |
4 |
34 |
Works is especially well received and popular, making Sammie Knight a minor celebrity |
4 |
34 |
Promoted to Entertainer (Performer) rank 1. |