Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Rewarded for a successful mission. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
23 |
Samuel McKinnon's work ends up coming home with Samuel McKinnon, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
23 |
Failed to qualify for Ground Assault (Marine). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Scout (Explorer). |
3 |
24 |
Gained a contact. |
4 |
27 |
Continued as Scout (Explorer). |
4 |
29 |
Samuel McKinnon's scout ship is one of the first on the scene to rescue the survivors of a disaster but Samuel McKinnon fail to help. Gain an Enemy. |
4 |
29 |
Psychologically damaged by Samuel McKinnon's time in the scouts. |
4 |
31 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
5 |
31 |
Attempted to change assignments. |
5 |
31 |
Switched to Scout (Courier) with previous rank. |
5 |
32 |
Samuel McKinnon discover a world, item or information of worth to the Imperium. |
5 |
35 |
Promoted to Scout (Courier) rank 2. |