Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Voluntarily left Colonist |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
24 |
A sudden war destroys Samuel Snyder's trade routes and contacts, forcing Samuel Snyder to flee that region of space. |
2 |
24 |
Gain rebels as Enemy |
3 |
24 |
Became a Scout (Courier). |
3 |
25 |
Spend several years jumping from world to world in Samuel Snyder's scout ship. |
4 |
28 |
Continued as Scout (Courier). |
4 |
30 |
Samuel Snyder's ship is damaged, and Samuel Snyder have to hitch-hike Samuel Snyder's way back across the stars to the nearest scout base. |
4 |
30 |
Gain 2 Contacts. Gain 3 Enemies. |
5 |
30 |
Switched to Merchant (Broker). |
5 |
34 |
Bankrupted by a rival. Gain the other trader as a Rival. |