Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Betrayed by a friend. One of Sapab Wa-kapa's Contacts or Allies betrays Sapab Wa-kapa, ending Sapab Wa-kapa's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
26 |
Imperial trade restrictions force Sapab Wa-kapa out of business. |
3 |
26 |
Switched to Drifter (Barbarian). |
3 |
28 |
Sapab Wa-kapa run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
28 |
Failed to qualify for Artist (Entertainer). |
4 |
28 |
Continued as Drifter (Barbarian). |
4 |
29 |
Sapab Wa-kapa do not know what happened to Sapab Wa-kapa. There is a gap in Sapab Wa-kapa's memory. |
5 |
29 |
Became a Entertainer (Journalist). |
5 |
33 |
Gain a patron in the arts. Gain an Ally |
5 |
33 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |