Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Made lifelong friends. Gain 1 Allies. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Became a Scout (Explorer). |
2 |
29 |
Sebastian Douglas's ship is damaged, and Sebastian Douglas have to hitch-hike Sebastian Douglas's way back across the stars to the nearest scout base. |
2 |
29 |
Gain 2 Contacts. Gain 3 Enemies. |
3 |
29 |
Became a Drifter (Scavenger). |
3 |
30 |
Suffer from a life-threatening illness. |
4 |
30 |
Failed to qualify for Enforcer (Rogue). |
4 |
30 |
Switched to Drifter (Barbarian). |
4 |
31 |
Suffer from a life-threatening illness. |
5 |
31 |
Returned to Scout (Explorer). |
5 |
33 |
Perform an exemplary service for the scouts. |