Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
A good deal ensures Sepopa-Woe Eeb is living the high life for a few years. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
Given advanced training in a specialist field |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 |
28 |
Became a Scout (Explorer). |
4 |
32 |
Sepopa-Woe Eeb's ship is damaged, and Sepopa-Woe Eeb have to hitch-hike Sepopa-Woe Eeb's way back across the stars to the nearest scout base. |
4 |
32 |
Gain 6 Contacts. Gain 3 Enemies. |