Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
22 |
Become leader in social movement. |
1 |
22 |
Gain an Ally and an Enemy. |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Promoted to Drifter (Wanderer) rank 2. |
2 |
23 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
28 |
Spend time with an alien race. Gain a contact. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
34 |
Attacked by enemies that Seth Palmer easily defeat. |
4 |
34 |
Gain Enemy if Seth Palmer don't already have one. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 3. |