Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Attacked by enemies that Smith Fleming easily defeat. |
1 |
21 |
Gain Enemy if Smith Fleming don't already have one. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Injured. |
3 |
23 |
Became a Army (Cavalry) with the new title Private. |
3 |
26 |
Assigned to an urbanised planet torn by war. |
3 |
27 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
4 |
27 |
Continued as Army (Cavalry). |
4 |
30 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
30 |
Failed to qualify for Scientist (Scholar). |
5 |
30 |
Submitted to the draft. |
5 |
30 |
Became a Marine (Star Marine) with the new title Marine. |
5 |
32 |
A mission goes wrong; Smith Fleming and several others are captured and mistreated by the enemy. Gain Smith Fleming's jailer as an Enemy. |