Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Make an unexpected connection outside Sol Jacobs's normal circles. Gain a Contact. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Nearly killed. Fully recovered. Owe 7,500 for medical bills. |
3 |
26 |
Became a Agent (Corporate Agent). |
3 |
28 |
Go undercover to investigate an enemy. |
3 |
28 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
30 |
Forced to muster out. |
4 |
30 |
Failed to qualify for Army Support (Army). |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
31 |
Find valuable salvage. |