Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Sullivan Lobb's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
2 |
22 |
Continued as Scout (Courier). |
2 |
26 |
Sullivan Lobb inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
30 |
Betrayed by a friend. One of Sullivan Lobb's Contacts or Allies betrays Sullivan Lobb, ending Sullivan Lobb's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
30 |
Became a Scholar (Scientist). |
4 |
34 |
A new romantic starts. Gain an Ally. |