Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Attacked by enemies that Sydney Fawns easily defeat. |
1 |
22 |
Gain Enemy if Sydney Fawns don't already have one. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Sydney Fawns do not know what happened to Sydney Fawns. There is a gap in Sydney Fawns's memory. |
3 |
26 |
Failed to qualify for Enforcer (Rogue). |
3 |
26 |
Switched to Drifter (Scavenger). |
3 |
29 |
Offered job by a patron. Now owe him a favor. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
30 |
Became a Scholar (Field Researcher). |
4 |
34 |
Entangled in a bureaucratic or legal morass that distracts Sydney Fawns from Sydney Fawns's work. |
4 |
34 |
Promoted to Scholar (Field Researcher) rank 1. |