Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
21 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
2 |
21 |
Became a Merchant (Merchant Marine). |
2 |
22 |
Befriend a useful ally in one sphere. Gain an Ally. |
3 |
25 |
Continued as Merchant (Merchant Marine). |
3 |
26 |
Imperial trade restrictions force Thomas Shea out of business. |
4 |
26 |
Became a Drifter (Barbarian). |
4 |
28 |
Attacked by enemies and injured. |
4 |
28 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
28 |
Gain Enemy if Thomas Shea don't already have one. |
4 |
30 |
Forced to continue current assignment. |
4 |
30 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
30 |
Continued as Drifter (Barbarian). |
5 |
33 |
Survived a risky adventure but gained nothing. |